A draft for a society-centred mindsetHow can a designer approach a project from a society centered perspective? What makes it society centered?May 14, 20211May 14, 20211
Published inUX CollectiveA board game design process: Lessons learnedDesigning games is no different than designing experiences or products, but like with any medium there are peculiarities.Dec 20, 20201Dec 20, 20201
Published inUX CollectiveA board game design process: Test early, test a lotWe all know the importance of testing our designs, of putting them in front of real users. This is doubly important in board games.Jul 4, 2020Jul 4, 2020
Published inUX CollectiveA board game design process: A game is a systemFinally! It’s time to get our hands dirty with some good ol’ conceptualizing.Jun 21, 20201Jun 21, 20201
Design not doingCan we please, please, please stop berating Design Thinking for “not doing” or “just thinking”.Jun 5, 20201Jun 5, 20201
Published inUX CollectiveA board game design process: Defining the game and its scopeWe have the information, insights and lots of possible leads into the design of the game. Now it’s time to decide what is actually the…May 24, 2020May 24, 2020
Published inUX CollectiveA board game design process: Synthesizing informationMay 10, 2020May 10, 2020